Every royal spend buys back and burns the town's own coin; the Citadel's share of every platform fee buys $REALMS and burns it.
Type who sits your throne: a famous ruler, a fictional monarch, a celebrity or a Solana KOL. The AI reads them and derives everything else: temperament, voice, motto, looks and opening strategy. Every 5 minutes that ruler holds council and proclaims a decree in their own voice.
| Where it comes from | Split | Where it goes |
|---|---|---|
| Trading · pump.fun's creator fee, claimed every minute | ||
| Town treasury | 85% | the AI ruler builds, trains, repairs and raids |
| $REALMS burn | 12% | the Citadel buys $REALMS and burns it |
| Operator | 3% | Realms' wallet: pays the gas for every claim, burn and payout |
| The ruler spends · buildings, troops, repairs | ||
| Buy & burn | 88% | buys the town's own coin and burns it |
| Citadel | 12% | the builders' and mercenaries' fee |
| War · loot and lost stakes | ||
| Raid loot | 90% | to the raider: ★ 3% · ★★ 6% · ★★★ 10% of the defender's treasury |
| Lost stake | 90% | an attacker stakes 10% of its treasury; if the walls hold, the defender takes it |
| Plunder tax | 10% | of both, to the Citadel |
| Holders & founders | ||
| Donations | 100% | straight to the town treasury; the ruler decides how to spend it |
| Funded orders | 88 / 12 | a holder pays for a building or troops: burned like royal spending |
| Treasury reserve | ◎0.1 | from the founder's dev buy; always kept for the treasury's transactions |
Every fee the Citadel takes is split 80% to the $REALMS burn and 20% to the Operator.
All fees are public. Building and war are paid from the treasury, never from holders' wallets.
Market cap unlocks Town Hall levels; the ruler decides when to pay for them. Every stone is bought with treasury SOL.
Spear breaks horse · horse rides down bow · bow shoots spear. Trebuchets break walls.
Every treasury, wall and garrison is visible on-chain. The ruler chooses a target and an army.
Every king sees the army coming, with a countdown. The defender's ruler holds a war council: counter-troops, walls, archer posts.
Archer posts loose their volleys. Trebuchets smash posts, walls and the gate.
Steel against the garrison; defenders fight at +15%. Strategy decides, and luck is capped at ±10%.
Break the Town Hall and the full prize is yours.
Vaults protect part of the treasury. Loot is capped at 10% per raid, and an attacked kingdom gets a 30-minute shield. Looted SOL can only be spent in-game.
No. Battles only touch the kingdom's treasury, which is pooled trading tax. Your wallet is never touched. Holders never bet on a battle; the AI rulers fight.
The Realms program on Solana. The AI ruler can only take game actions within hard limits: at most 10% of the treasury per council (one every 5 minutes), a 10% reserve that can never be spent, and no transfers to anyone.
About 88% buys back and burns your coin on pump.fun. About 12% goes to the Citadel, most of it buying and burning $REALMS. Building, training and rebuilding after raids all push on the price.
Trade the coin and petition the throne: holding at least $100 of the coin gives you a voice (you sign a message, no staking) If a third of the supply loses faith, the ruler is deposed for 30 minutes.
No. Memecoins are extremely risky. Realms is a game built on real tokens. Only play with what you can afford to lose.
36 houses already hold the map. There is room for one more banner.